![]() The result was his creation of the Shopkeeper’s theme, the second main theme, and the main theme in his first pass. “When you start a game from scratch, it’s not always what it’s going to be,” he said, saying that’s true of the game in a physical sense but also how he perceived it. I kind of had to learn sound design and production as I took all them games.” And that, as he noted, was part of the challenge and kept it healthy for him.Ĭreating the sound for Gungeon did not begin as the fast-paced signature soundtrack it ended up being. “So the transition was really pleasant, and then all my people skills were the only thing that really helped. From there, he characterised the process as snowballing into something good. And indie games, I was intrigued by the art people were making,” he said. “I mean, in indie rap there’s a lot of posturing and you got to prove yourself again and again. “You know, people were like, ‘Holy Shit, you make music for games.’ So culturally, it really helped to have it, to always be a collaborator and come from a collectivized mentality,” he continued. While there was a direct influence, he said that it didn’t actually get him any gigs, but that it didn’t hurt. He noted that developer Dodge Roll’s Dave Crooks, who designed Gungeon, had listened to some of his music, as well as other people that he had met in the indie games sphere. ![]() Expressly, some of the art music I made,” Drucker said. But collaborating with so many artists in the indie rap world, and how he transitioned into indie games, was what kicked off our conversation. When I interviewed him via a Skype call last week, we discussed a host of topics - creating the distinctive sound of Gungeon, the state of capitalist rap, and more. ![]() In addition to Gungeon, Drucker composed for other video game soundtracks including Gang Beasts and Samurai Gunn, and is currently working on its sequel. These are just a few examples from Drucker’s impressive body of work.īut it doesn’t stop there. He has also collaborated with Mike Patton and TV on the Radio’s Tunde Adebimpe to form the band Nevermen. With Jel, he formed the band ‘Themselves’. He’s a co-founder of the music label Anticon. The rapper, producer, and poet Adam “ Doseone” Drucker, has an extensive history in the world of indie rap. Its intense gameplay is driven by the fierce beats of its soundtrack composed by Doseone, whose background as an indie rapper intersects his video game work in a way I didn’t quite expect. Mastering the bullet hell means enduring a cycle of dodging, rolling, shooting, and dying. Shifting rooms, enemies, bosses, bizarre weapons and items all combine to ensure that no two attempts to Exit the Gungeon are the same.Enter the Gungeon demands so much of your attention. Armed with an ever-changing weapon, an insatiable need to loot, and the trusty dodge roll, each of the heroes must ascend and escape via their own unique route of increasingly perilous elevators. Gather precious loot, discover hidden secrets, and chat with opportunistic merchants and shopkeepers to purchase powerful items to gain an edge and kill your past.Įxit the Gungeon is a bullet hell dungeon climber immediately following the adventures of the misfit 'Gungeoneers' and their journey for personal absolution in Enter the Gungeon. Select a hero and battle your way to the bottom of the Gungeon by surviving a challenging and evolving series of floors filled with the dangerously adorable Gundead and fearsome Gungeon bosses armed to the teeth. Enter the Gungeon and Exit the Gungeon are games created and developed by Dodge Roll and published by Devolver Digital.Įnter the Gungeon is a gunfight dungeon crawler following a band of misfits seeking to shoot, loot, dodge roll, and table-flip their way to personal absolution by reaching the legendary Gungeon’s ultimate treasure: the gun that can kill the past.
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